pt. 1. A cultural history of cheating in games. Creating the market : Easter eggs and secret agents
Guidance goes independent : The rise of the strategy guide publishers
Genies, sharks and chips : The technological side to cheating
pt. 2. Game players. Gaining advantage : How videogame players define and negotiate cheating
Busting punks and policing players : The anti-cheating industry
A mage's chronicle : Cheating and life in Vana'diel
pt. 3. Capital and game ethics. Capitalizing on paratexts : Gameplay, ethics, and everyday life.
Introduction : To cheat or not to cheat : is that even the question?
pt. 1. A cultural history of cheating in games.
Creating the market : Easter eggs and secret agents
Guidance goes independent : the rise of the strategy guide publishers
Genies, sharks and chips : the technological side to cheating
Gaining advantage : how videogame players define and negotiate cheating
Busting punks and policing players : the anti-cheating industry
A mage's chronicle : cheating and life in Vana'diel
pt. 3. Capital and game ethics.
Capitalizing on paratexts : gameplay, ethics, and everyday life.